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Interactive English School Workshops with a Royal Dutch Twist!

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​The Royal WordPlayers, a theatre company from Utrecht, Netherlands, is a group of educators and actors who have created an exciting program of innovative language lessons for teenagers.  The troupe allows Dutch secondary schools to bring in experienced, native English teachers on campus for a series of special workshops for VMBO, HAVO, and VWO bilingual students.

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During the official Dutch school year (October - June), participating schools can invite The Royal WordPlayers to present fun and informative workshops about the cultural legacy of the United Kingdom. Participants are exposed to new perspectives on English society, the Royal Crown, the British people, and the complex history between England and the Netherlands.

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Cultural, historical, and personal connections are discussed, engendering a genuine curiosity about our shared heritage. Through engaging interactions, the goal is to expand each pupil’s knowledge and respect for Great Britain.  Beyond that, The WordPlayers have a bigger objective – to demonstrate the importance of mastering the ‘international language’ of English to local students.

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The Cambridge-based agenda is fully adjustable for different learning levels and there are many options regarding duration, complexity, and costs for maximum flexibility. By the end of our sessions, your students will have a new appreciation for their British neighbors and the remarkable society they’ve created. â€‹â€‹â€‹â€‹â€‹â€‹â€‹

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Video Courses

Workshops & Classes

(click on icon for details)

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The Luck of the 
  Irish Limerick

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Our Crazy Day   
  with the Bard

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 Solve a case with   Sherlock Holmes

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Exploring English
Fantasy Literature

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 Legendary UK Children's Books

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Scotland Yard
Crime Stories

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The Battle for   Great Britain

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Important British   Books & Novels 

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 Stonehenge & Prehistoric UK

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"Oh My Dickens"
    A Masterclass

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The Benefits of a Bilingual Education

Cambridge studies [PDF] tell us that bilingual proficiency is an essential skill in an increasingly international world, especially for young people looking for a promising career.  Moreover, jobs in the legal profession, information technologies, international politics, higher education, research, medicine, and aviation all require complete mastery of the British tongue. Our presentations aim to better prepare Dutch students for the future by revealing the realities of these potential careers.

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Despite this serious mandate, both our live theatrical productions and our classroom workshops often incorporate humor and mirth. Originally, The WordPlayers were founded on the idea that British humor is organically connected to learning proper English. This isn’t surprising, considering this is the same British culture that gave us Borat, Monty Python, and The Office!     

 

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Proposed Activities & Games

​Picture This!     Improve your descriptive skills by learning how to paint a picture with words. The players will need to find different pictures, print them out and fold the paper up to hide the picture. Place the folded pictures in a hat and mix them up. Then, each person will take a picture and describe it to the other players without them seeing it. Remember to focus on important details like colors, shapes, people, and places. The other players then have to try and guess the picture based on your description. They can also ask you questions to get more clues.

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Taboo    Each person thinks of a noun or a proper noun, writes it down, and then all the words go into a hat. Choose a word from the hat and describe it to the other players, but you also get a list of forbidden words that you are not allowed to use.

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Mind Reader    Write the name of a famous person on a Post-it note and stick it to your teammate’s forehead without them seeing it. Describe the person to your classmate without saying the person’s name. Your teammate then has to guess the person before time runs out – and they only get 30 seconds!

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The Big Question     Improve your question-and-answer skills and your fluency while having fun.  Start by thinking of a word – but don’t tell anyone the word! Then, your teammates must take turns asking you questions to guess the secret word, but you can only answer with one word.  Twist: you can’t ask “yes” or “no” questions, You also can’t nod or shake your head! Come up with clever & descriptive questions to help your teammates correctly guess the word.

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Charades is a fun-filled game that can help you improve your English speaking and vocabulary skills. By acting out different words and phrases, you can improve your vocabulary and gain a better understanding of nuances and non-verbal communication. Gather your friends and take turns ‘acting out’ various words or phrases without speaking. You can only use gestures, actions, and body language to explain the word or phrase, while your teammates try to guess the word within the time limit. Films, TV shows, and books are often popular choices to act out in a game of Charades.

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Board Race   This is best played with 6 students or more.  Split the class into two or more teams and give each team a colored marker. Draw a line down the middle of the board and write a topic at the top. The students must then write as many English words as they require related to the topic in the form of a relay race. Each team wins one point for each correct word. Any words that are unreadable or misspelled are not counted.

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Call My Bluff  (Truth or Consequences)    Call My Bluff is a ‘getting to know you’ kind of game. The game is excellent for practicing speaking skills, though make sure you save time after the game to comment on any mistakes. Write 3 statements about yourself on the board, two of which should be lies and one which should be true. Allow your students to ask you questions about each statement and then guess which one is the truth. Then flip it a give students time to write their own two truths and one lie. If you want to really extend the game and give students even more time to practice their speaking/listening skills, rotate partners every five minutes.  Bring the whole class back together and have students announce one new thing they learned about another student as a recap.

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Simon Says  In our repertoire of English games for kids, this is an especially excellent one for young learners.  The only danger I have found with this game is that students never want to stop playing it.   Stand in front of the class (you are Simon for the duration of this game). Do an action and say Simon Says [action]. The students must copy what you do. Repeat this process by choosing different actions - you can be as silly as you like and the sillier you are the more the children will love you for it. Then do an action but this time say only the action and omit ‘Simon Says’. Whoever does the action this time is out and must sit down. The winner is the last student standing.  To make it harder, speed up the actions. Reward children for good behavior by allowing them to play the part of Simon.

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Sentence Order / Word Order  Perfect for practicing tenses, word order, reading & writing skills, and grammar.    Write out six sentences, using different colors for each sentence. Cut up the sentences so you have a handful of words. Put each sentence into hats, cups, or any objects you can find, keeping each separate. Split your class into teams of 2, 3, or 4. You can have as many teams as you want but remember to have enough sentences to go around.  Teams must now put their sentences or words in the correct order. The winning team is the first team to have all sentences correctly ordered.

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Hangman     This classic game is a favorite for all students but it can get boring quite quickly. This game is best used for 5 minutes at the start to warm the class up or 5 minutes at the end if you’ve got some time left over. It works no matter how many students are in the class.    Think of a word and write the number of letters on the board using dashes to show how many letters there are. Ask students to suggest a letter. If it appears in the word, write it in all of the correct spaces and they get to go again. If the letter does not appear in the word, write it off to the side and begin drawing the image of a hanging man. Continue until the students guess the word correctly (they win) or you complete the diagram (you win).

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Pictionary    Before class starts, prepare words and put them in a bag. Split the class into teams of 2 and draw a line down the middle of the board. Give one team member from each team a pen and ask them to choose a word from the bag. Students draw the word as a picture on the board and encourage their team to guess the word. The first team to shout the correct answer gets a point. The student who has completed the drawing should then nominate someone else to draw for their team. Repeat this until all the words are gone - make sure you have enough words that each student gets to draw at least once!

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The Mime  Before the class, write out some actions - like washing the dishes - and put them in a bag. Split the class into two teams. Bring one student from each team to the front of the class and one of them choose an action from the bag. Have both students mime the action to their team. The first team to shout the correct answer wins a point. Repeat this until all students have mimed at least one action.

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Hot Seat   Allows students to build their vocabulary for any learning level.  Split the class into teams or pairs and elect one person from each team to sit in the Hot Seat, facing the classroom with the board behind them. Write a word on the board – you could get creative on how to select it, or it could be part of a theme. Each team member of the student in the hot seat must help the student guess the word by describing it in 5 English words. They have a limited amount of time and cannot say, spell or draw the word.

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Where Shall I Go?  Before the students arrive, turn your classroom into a maze by rearranging it. When your students arrive in pairs outside the classroom and blindfold one student from each pair. The blindfolded student should be led through the maze by their partner. The students must use only English directions such as step over, go under, go up, and go down to lead their partner to the end of the maze. It is also excellent for the adult EFL classroom, or if you're teaching teenagers.

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Splat   This is a brilliant EFL game to practice vocabulary while getting to move around a bit. Students love the competitive aspect and the fly swatters add novelty to a simple review session. Splat is a great way for students to see what they have remembered and what needs reviewing. This game works well with any age group, just adapt it to fit the age you’re working with.

Divide the class into two teams. Put flashcards with pictures of the target vocabulary on the board. Have two students come up to the board at a time and stand side-by-side. Give each a fly swatter.  Say a vocabulary word. The first student to say the word while “splatting” the correct flashcard with the fly swatter gets a point for their team. Ask two new students to come to the board and repeat.

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A Typical Day with 'The Royal WordPlayers'

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Here’s an example of a day with The WordPlayers.  

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7:20am – 8:00am:  Two cast members in British attire dressed like a Redcoat, Beefeater or a Crusader, arrive early to meet and greet your students as they show up for school. These costumed strangers will stir surprise and excitement in the student body and create a climate of anticipation and enthusiasm that should last until the assembly. Actors can give out paper British flags, English Breakfast tea bags or a tasty Cadbury egg as a premium or a holiday treat.  As a policy, we customize each encounter (in some way) for maximum impact, so the stage is set for any creative solution.

8:00am – 8:30am:  After rollcall/homeroom, our troupe needs half an hour to prepare for a 50-minute auditorium show which explains all about our company, our purpose, and our agenda.  The program will vary, depending on which options were selected (1-day, 3-day or weeklong) and which themes (see website) are to be explored.

8:30am – 9:20am:  The ‘Opening Ceremony’ or Overture is presented in the auditorium.  We’ll provide a call sheet beforehand with lighting, sound, and staging needs (usually quite minimal).  The audience can be populated as the school sees fit, but shows for more than 200 people should be discussed for logistical reasons.

About the Overture:  Although the purpose and format of our introduction is set, the performance can be customized for each school so at least a few ‘inside jokes’ can be referenced.  A typical 50-minute program includes an overview, a cast introduction, a 10-minute stand-up comedy bit, an audience participation section, (fill in other stuff here as ideas develop – Scott), and a breakdown about what to expect in the forthcoming classroom workshops. The program ends on the bell, with the class change signaling the show’s conclusion.

10:30am-11:30am: After the WordPlayers break down the auditorium stage and clean up (10 minutes), the troupe will go to a preplanned English class and take it over like pirates! The actor(s) then present a 45-60 minute ‘workshop’ - tailored to fit into a single class period.  Each of the five workshop themes are highly interactive lesson with props and prizes for participants.

11:45am-12:30pm: During the lunch schedule the WordPlayers can take a break and eat with the staff or pupils, whichever is preferred.  But as a premium, the cast can walk around the cafeteria in costume, improvising interactions with students, especially older or more popular kids.  The fee for this is nominal, as most of the WordPlayers cast could miss a meal or two!

12:45pm-1:45pm: After lunch, round two of the workshops is presented. Like the morning seminars, the lessons will be highly interactive with lots of creativity and humour to enjoy.

2:00pm-3:00pm: The last round of workshops takes place the final hour of the school day.  The presentation should be finished before dismissal, and hopefully, attendees will take their British experience to heart and talk with family and friends about it, in English!

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What Dutch Students and Educators Are Saying

“The Royal WordPlayers truly brought history to life in a way that textbooks cannot. The students were engaged and enriched by the interactive performance, and it sparked meaningful discussions in the classroom.”
- Ms. Thompson, School Educator
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The Royal WordPlayers

Achter Sint Pieter 184

Utrecht, NL 3512HT

Jeffrey Scott Pearson - Owner

Scottsmusic@Hotmail.com

Tel. +31 6 1151 3379

© 2025 The Royal WordPlayers B.V. 

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